SANTA CLARA, Calif., March 15, 2018 (GLOBE NEWSWIRE) --
AMD (NASDAQ:AMD) and Microsoft announced support for Radeon FreeSync™ technology in Microsoft’s Xbox One S and Xbox One X consoles, bringing the industry’s most widely adopted solution for fluid, artifact-free gaming to fans around the world.
Three years ago AMD introduced FreeSync™ technology with an aim to end choppy gameplay and broken frames by driving widespread adoption of adaptive refresh technology through a cost-effective, industry standard approach. Gamers have responded en masse, making it the overwhelming choice for smooth, stutter-free gaming with more than 240 FreeSync™ compatible displays on the market from 20+ partners.
“Gamers on Xbox One S and Xbox One X can now enjoy the same benefits of their PC gaming counterparts, with broader rollout following in the next few weeks: exceptional stutter-free gaming experiences powered by Radeon FreeSync™ technology,” said Scott Herkelman, vice president and general manager, Radeon Technologies Group, AMD. “The quality of the experience, wide variety of enabled displays, and gamer-friendly pricing have all contributed to PC gamers choosing Radeon FreeSync™ as the definitive adaptive refresh solution. Now, thanks to Microsoft, millions more gamers playing on Xbox One S and X consoles will have access to tear-free gaming in their living rooms.”
“AMD and Microsoft have a long history of innovation, collaborating on hardware and software to bring gamers the best possible experiences,” said Albert Penello, Senior Director, Xbox Console Marketing. “With the introduction of FreeSync™ technology support for our Xbox One platform, AMD and Microsoft are bringing a critical gaming technology to a broader base of gamers. We are excited to deliver a whole new caliber of smooth gameplay to players on Xbox One S and Xbox One X.”
FreeSync™ technology helps ensure smooth gameplay by synchronizing the refresh rate of a compatible monitor to the framerate of a gamer’s Radeon™ graphics card or Xbox One S or Xbox One X console, helping to reduce latency and eliminate tearing and stuttering during gaming. FreeSync™ technology relies on an open ecosystem approach enabling display partners to harness variable refresh without costly licensing fees. With more than twice as many FreeSync™ displays available than the often-costlier competing technology, the industry has endorsed open standards as the path forward. Meanwhile, most gamers now expect variable refresh rate to be a standard feature for displays, rather than a feature they need to pay extra for.
Since introducing FreeSync™ technology, AMD has continued to enhance the ecosystem, introducing support for vibrant High Dynamic Range (HDR)1 gaming with the release of Radeon™ FreeSync™ 2 technology in 2017. FreeSync™ 2 combines HDR support with dynamic refresh rate technology in a seamless manner, providing a tear-, and stutter-free, low latency HDR gaming experience. With enhancements to AMD’s Radeon™ Software and Enhanced Sync, FreeSync™ offers gamers more options for smoothing frame rates.
The Microsoft Xbox One X and Xbox One S now support FreeSync™ 2, and Xbox One will support FreeSync™ technology. Enabled in the console’s menu, players will experience FreeSync™ with an HDMI™ connected FreeSync™ capable display2.
- Learn more about FreeSync™ technology here
- Learn more about FreeSync™ 2 technology here
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For more than 45 years AMD has driven innovation in high-performance computing, graphics and visualization technologies ― the building blocks for gaming, immersive platforms and the datacenter. Hundreds of millions of consumers, leading Fortune 500 businesses and cutting-edge scientific research facilities around the world rely on AMD technology daily to improve how they live, work and play. AMD employees around the world are focused on building great products that push the boundaries of what is possible. For more information about how AMD is enabling today and inspiring tomorrow, visit the AMD (NASDAQ:AMD) website, blog, Facebook and Twitter pages.
1 FreeSync™ 2 does not require HDR capable monitors; driver can set monitor in native mode when FreeSync™ 2 supported HDR content is detected.
2 To enable variable refresh on Xbox One family consoles, a compatible display with FreeSync™ over HDMI and a bottom variable refresh rate below 60Hz is required.”
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