San Francisco-based social games publisher commissions emerging artists to create limited edition cards for CLASH: Rise of Heroes.SAN FRANCISCO, Aug. 25, 2011 — (PRNewswire) — Making Fun, Inc., a mobile and online social games publishing company and division of News Corporation Digital Media Group, has partnered with Qunify Games and emerging comic book illustrators to launch a massive update to CLASH: Rise of Heroes. Available today to play for free on Facebook, this digital collectible card game (CCG) features a completely revised user interface, exciting new content additions, and the introduction of limited edition "Artist Series" cards. CLASH: Rise of Heroes differs from most other online CCG's in that players are able to battle one another in real-time.
Integral to the new Artist Series and game updates is Making Fun's partnership with Qunify Games, which was founded by twin brothers Josh and Daniel Quick and their cousin Dylan Cannon. Driven by their passion to create great games for the CCG market, they poured in their life savings and raised additional funds online in order to create the kind of CCG they wanted to play but that didn't exist at the time.
"The Qunify team's energy and enthusiasm to create the best possible CCG game is what drew us to the project," says Making Fun co-founder and President John Welch. "From the beginning, we could see that CLASH: Rise of Heroes was a project of intense passion by life-long fans. Making Fun was able to provide the support that Qunify needed – design, marketing, and analytics expertise – to bring the game up to the next level. Working together, we've given CLASH a great new look and feel."
The first set of Artist Series cards was created by Hanzo Steinbach, who has recently been featured as a hot emerging illustrator in game and comic publications. Influenced by the Anime and video games he grew up with in the 1980's, Steinbach's self-taught, free-spirited style gives his illustrations a unique look that perfectly complements CLASH: Rise of Heroes features. These one-of-a kind cards bring a whole new level of artistry to the game and will only be featured for a short time.
"CLASH players tend to bring a really high level of skill and strategy to the game," says Qunify co-founder Josh Quick. "We think current players will be pleased with many of the new features we've developed, and we believe Hanzo's awesome artwork on these limited edition cards will be enjoyed by our seasoned veterans as well as comic book fans and newcomers who are just starting to explore the various superhero cards that are available."
CLASH: Rise of Heroes is free and available on Facebook at www.facebook.com/PlayClash.
About Making Fun
Making Fun, Inc., a division of News Corporation Digital Media Group, is the first full-service social games publishing company. Making Fun blends the financial, production, technology and marketing resources of a big publisher with the passion and creativity of independent developers to deliver an innovative and diverse portfolio of games. By working with external studios across a variety of platforms — including social networks, smartphones and tablets — Making Fun is working to bring high-quality games to consumers on their preferred device. For more information about Making Fun, please visit: www . makingfun . com.
SOURCE Making Fun, Inc.
|Making Fun, Inc.
News Corporation Digital Media Group