MODO 10.1 launch makes 3D content creation faster and easier
London, April 19, 2016 - Leading creative software developer The Foundry has today announced the introduction of a new workflow that is designed to enable greater creative exploration, with the launch of MODO 10.1.
As part of The Foundry’s continued focus on empowering artists to bring their ideas to life faster and more easily it has introduced a new procedural modeling system to MODO 10.1 that works side by side with MODO’s direct modeling toolset.
The new toolset enables artists to iterate more freely with the ability to manipulate modeling operations at any time in a flexible layer stack; create infinite variations using procedural operations that can be driven by textures, falloffs or dynamically changing inputs; and easily accommodate change requirements with the ability to edit selections and swap out input meshes after the fact.
New curve tools, constraints, deformers, and enhancements to the MeshFusion toolset complete the MODO 10.1 modeling updates.
Andy Whitmore, chief product officer said, “The Foundry develops its products in partnership with its customers to ensure we are enabling them to do their best work. With the development of MODO 10.1 we focused on our customers’ needs for increased flexibility, building new features that allow artists to easily create multiple variations and iterations. The introduction of a new procedural modeling framework that works alongside MODO’s direct modeling system and the award-winning MeshFusion Boolean tools makes it unique in the marketplace, and one of the most advanced 3D modeling applications available.”
MODO 10.1 is shipping June 15 and is the second installment of three in the MODO 10 Series. Customers purchasing the MODO 10 Series will receive all three installments as they become available, including the recently released MODO 10.0, which offers enhanced workflows for creating real-time content for games, or for other immersive interactive experiences like virtual reality.
About The Foundry
The Foundry is a leading global developer of creative software used to deliver high-end visual effects and 3D content for the design, visualization and entertainment industries. The portfolio empowers artists to create inspiring and technical images and visual experiences in media production (film, commercials, episodic television, gaming, and virtual and augmented reality), and product and industrial design.
The company was founded in 1996 and is headquartered in London, with offices in Silicon Valley, Manchester, Los Angeles, Shanghai, Dublin and Austin. In November 2015 Alex Mahon was appointed as CEO while Bill Collis became president.
Clients include Pixar, Mercedes-Benz, ILM, Double Negative, The Moving Picture Company, Walt Disney Animation, Weta Digital, Framestore, Sony Pictures Imageworks and Skullcandy.
In 2015, the London Stock Exchange named The Foundry one of its “1000 Companies to Inspire Britain.”