New Houdini 16 Coursework to Cover Everything from Character Creation to Environments; Free Event to Feature Speakers from Pluralsight, SideFX, TriHelix and Feline Arts
Feb 22, 2017 -- Pluralsight, an exclusive online certified Houdini training partner, will collaborate with SideFX for a free, all-day training event on Houdini at the Game Developers Conference (GDC) 2017. Pluralsight will also introduce three new Houdini 16 courses during the event, covering new tools for hair, fur, characters and oceans. Houdini Day will be held from 9 a.m. to 4 p.m. in rooms 213 and 214 on Wednesday, March 1, 2017.
The Houdini 16 Learning Day event will consist of masterclass-level lessons, taught by experts from Pluralsight, SideFX, and artists from TriHelix and Feline Arts. This presentation of the Houdini 16 coursework will cover everything from new features to environment design.
- “Intro to Houdini” — John Moncrief, curriculum manager, Pluralsight
- “What’s New in Houdini 16” – Scott Keating, production specialist, SideFX
- “Houdini and a VR Fight Pit” – Mike Murdock, VR designer and creative director, TriHelix
- “Realtime FX” – Andreas Glad, VFX artist
The Houdini Day sessions are available to any GDC attendees on a first-come, first-served basis.
For a demo or to schedule a meeting with Pluralsight at the show, please contact: Email Contact.
Pluralsight is an enterprise technology learning platform that delivers a unified, end-to-end learning experience for businesses across the globe. Through a subscription service, companies are empowered to move at the speed of technology, increasing proficiency, innovation and efficiency. Founded in 2004 and trusted by Fortune 500 companies, Pluralsight provides members with on-demand access to a digital ecosystem of learning tools, including adaptive skill tests, directed learning paths, expert-authored courses, interactive labs and live mentoring. For more information, visit pluralsight.com.