Cloud Gaming Moves at the Blink of an Eye With NVIDIA GeForce GRID

Supporting Industry Quotes for NVIDIA GeForce GRID

"LG is very excited to be working with Gaikai for video game cloud streaming of AAA games, eliminating the need of bulky consoles to play games on thin smart TVs. With this new technology from NVIDIA, our cloud service with Gaikai will have increased performance and showcase the latest games at their full capability."
-- Taegil Cho, vice president, LG Electronics

"Cloud rendering is the future of software delivery in our post-PC world and OTOY's cloud platform with NVIDIA's GeForce Grid technology brings cloud rendering to the mainstream, delivering unlimited rendering power to next-generation games and 3D apps on every Internet-connected device, regardless of hardware or operating system."
-- Jules Urbach, CEO and Founder of OTOY

"The main challenge developers face right now in cloud gaming is latency. GeForce GRID brings native-equivalent responsiveness within reach, and really opens up the kinds of experiences we can provide. We're impressed with what OnLive and Gaikai are able to do so far, and with NVIDIA's technology, it looks like it will get better still."
-- Michael Austin, CTO, Hidden Path Entertainment

"The GeForce GRID is just amazing! We're able to design and build for the highest production values and then deliver to the lowest min spec. Cloud gaming has arrived with a vengeance!"
-- Mark Long, CEO, Meteor Entertainment

"NVIDIA's GeForce GRID opens up a whole new potential for exciting game engines that are able to simulate massive worlds and player bases in the cloud, streaming directly to low-power devices, allowing gaming experiences that aren't possible even on today's hardware. I really look forward to the games that are able to take full advantage of this technology."
-- Jon Mavor, CTO, Uber Entertainment

"High-quality cloud gaming is an absolute dream scenario for us because it allows a wide number of players to enjoy our game in its full glory. GeForce GRID gets us to that position, with super low latency and super high-quality visuals. It makes our hard work and investment all the more worthwhile."
-- Tobias Persson, founder and rendering architect, Bitsquid AB

"It is exciting to watch how cloud gaming is becoming mature and gives better and better user experience -- and NVIDIA's GeForce GRID technology is example of it. We are looking forward to see how cloud computing using this technology will change the future of gaming and the overall gaming experience and how it will affect consoles and PCs."
-- Bartlomiej Wronski, lead engine programmer, CDPROJEKT

"Fatshark as an entertainment company and as a technology company is always keen to understand the trends of the market. Our background in technology outside of games, gives us a solid understanding of what the infrastructure necessary to make a cloud network a reality. Having seen GeForce GRID's potential at massively reducing latency whilst improving the actual end-user quality experience, this can only be a good thing. For our latest game, Krater, we don't want to have our users playing a dialed down version. Our vision is for everybody to be able to play our games in the way that we intended them to be seen when we created them, on whatever gaming rig they have, and the GRID technology makes this an absolute reality."
-- Martin Wahlund, founder and CEO, Fatshark AB

"As a programmer, seeing any number of milliseconds potentially added to the frame time of our games is concerning. But the extra power gained by parallelizing code across several high-end PCs is intriguing. If NVIDIA's GeForce GRID can solve the latency and quality problems commonly associated with game streaming products, you could end up creating something pretty spectacular."
-- Jesse Attard, lead engine programmer, Digital Extremes

"While cloud game streaming services offer a viable means to enjoying games, GeForce GRID distinguishes itself from other implementations by dramatically addressing two major limitations in existing cloud technologies -- latency and image quality.

"We greatly welcome the profound advancements that GeForce Grid brings to the cloud gaming platform. Thanks to GeForce Grid, the day will soon arrive when many of Sega's titles will become available via streamed content. We are excited about the prospects of enabling a broad base of users to enjoy our key franchises the way we intended them to be enjoyed -- with beautiful visuals and speedy response times intact."
-- Masaru Igarashi, Department Manager, Network Business Dept., Sega Corporation

"Cloud gaming is about to take a huge leap forward with GeForce GRID. We're excited to see how GeForce GRID can overcome the limitations of current cloud gaming and deliver another level of gaming experiences."
-- Hanjin Oh, General Manager, NCSoft

"Gearbox Software has long been an advocate and partner of cloud gaming and the evolution of software technology optimized for remote simulation. NVIDIA's GeForce GRID signals not only the growing opportunity with the cloud gaming approach, but also promises to radically increase performance and quality of applications using NVIDIA's new cloud gaming optimized technology."
-- Randy Pitchford, President, Gearbox Software

"GeForce GRID is major news for us and for gamers. It makes it far easier for us to get our games, like Red Orchestra 2 and the million-selling Killing Floor, delivered in great form by gaming services such as OnLive and Gaikai."
-- Alan Wilson, vice president, Tripwire Interactive

"The industry has been waiting for cloud gaming to blossom for several years now. With the introduction of GeForce GRID, what we are witnessing now is a solution that is about to revolutionize online gaming, a solution that requires less effort from a player to get the best gaming experience.

"As an online game developer and publisher, we are excited to be a part of this shift, and would like to thank NVIDIA for bringing us closer to a new era of greater possibilities."
-- Victor Kislyi, CEO,

"When the concept of cloud gaming was unveiled I was very intrigued about the idea. Not only from a customer's point of view but also from a business and technological perspective. Where the technology was concerned, I was especially interested in seeing how the companies would deal with the huge demands on both network services and computing and rendering power. My main concern was of course latency since I could not imagine how steady gameplay without lag would be achieved -- especially in action and FPS games where every millisecond counts.

"When the 1st generation of cloud gaming was released they proved that games are indeed playable, but I was still skeptical about the delay between player input and the visible reaction. From the information available regarding GeForce GRID technology I can see that development has moved forward in this area and with their latencies moving really close to console gaming, I think that cloud gaming has finally reached a point where it can spread to a wider audience and reach its full business potential."
-- Jan Kunt, Executive Producer, Bohemia Interactive

"It's very exciting that GeForce GRID can provide more of our customers access to high-quality rendering and gameplay simulation, to be able to experience our games across a wide variety of hardware, or even take the game with them on the go."
-- David Richardson, Graphics Lead, Cryptic Studios

"As we move past the era of physical media to the era of digital media, it's time to realize that it will be a short reign before even locally stored digital media is dead. Particularly in gaming, cloud storage and streamed content are the future. With NVIDIA's GeForce GRID technology, that future is now."
-- Max Schaefer, CEO, Runic Games

"NVIDIA's GeForce GRID without doubt offers a completely new platform for the creation and delivery of a new wave of gaming. The ability to create the highest end 3D games, coupled with custom GPU power, delivered to a massive audience of thin clients such as netbook, tablets and generations of PC's, is extremely exciting. By tackling the core issues of latency, image quality and scalability, NVIDIA is truly bringing what was the future of cloud gaming right into the present."
-- Dave Jones, Co-founder, Cloudgine Ltd.

"Viva Media is excited about the future of Cloud, a future that's looking even brighter thanks to GeForce GRID. NVIDIA's technology dramatically improves the two most important parts of the Cloud experience for gamers -- image quality and latency -- making for an extremely compelling experience."
-- Carlo Voelker, CEO, Viva Media

"Cloud gaming is getting the boost it needs with NVIDIA's GeForce GRID platform. Latencies are low, quality is high, and the tech is there to show off cloud gaming better than ever before. We can't wait!"
-- Bogdan Operscu, City Interactive Executive Producer

"NVIDIA looks to set a new standard in Cloud Gaming solutions with GeForce GRID. We feel this technology will play a significant role in expanding the consumer base while increasing the gameplay experience."

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