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 Taming The Dimensions

Archive for August, 2014

Composition? Or Worldbuilding…

Monday, August 11th, 2014

Hello again! First off, I need to apologize for falling off the face of the web. I didn’t produce even a single post for the entire month of July, because I got thoroughly sidetracked by Camp NaNoWriMo, one of those crazy wild writing adventures I’ve grown to love. But I’m back now, and I have a few subjects waiting patiently in line for me to write them out. So here goes.

Composition is a huge word in the photography world, and in the 3D art world, as well. I don’t much like thinking about it, which tells me it’s something I probably should look into. I avoid stuff I don’t completely understand. To me, the word and the concept behind it just smacks of careful thought, and planning, and mapping out concepts, and all sorts of other stuff, when all I want to do is make pictures I think are cool looking. But to get those cool looking pictures, I really should know the rules of the trade. Right?

A very basic definition of composition, as applied to both photography and 3D art, is “the arrangement of visual elements within the visual frame.” Nice, bland, boring definition. It doesn’t take into account the vast amount of discourse on composition available online, in books, in videos and classes and pamphlets… You get the picture.

Now, I’m not about to take on the entire subject of composition in this blog post. That’d take half a lifetime. And I’m going to assume that if you’re reading this, you’ve probably run across the term before, and maybe even concepts like the “rule of thirds” and the “golden spiral.” What I will do, however, is share some thoughts I’ve had recently while I was supposed to be working, about how traditional composition fits together with the worldbuilding a writer does, and applies to 3D art.

A 3D artist, like an author or a movie director, is in complete control of the set. Of course, in this case, the set is a program window in DAZ Studio, empty and waiting to be filled with magic.
(more…)

 
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