Open side-bar Menu
 CG EDITOR'S CUT

Posts Tagged ‘Disney’

CG: Fantasia to Today

Thursday, October 2nd, 2014

We returned from SIGGRAPH 2014 in August trying to figure out all that we had seen and heard, and what it all really meant.

Over the years, I’ve seen SIGGRAPH and the CG industry become more oriented toward technology and sensationalism and less toward art and humanities. I’m not saying that this observation by itself is good or bad, just an observation. We’re increasingly seeing CG technology take over as rendering farm airflow, resolution, FPS, pipeline issues, etc. as becoming more important than real people being people – in other words, acting.

However, I do personally question the proliferation and predominance of movies that are 100% CG. What is happening to real actors (people) being seen and heard as characters as opposed to CG animated (artificial) characters that are created to be seen, but still require human voices to be heard?

While hardly the first animated feature file, 75 years ago Disney’s Fantasia started a trend with artists manually drawing characters that has evolved to today’s CG-generated characters.

Fantasia consists of eight animated segments set to pieces of classical music conducted by Leopold Stokowski.

Fantasia: Clair De Lune

(more…)

 
Kenesto: 30 day trial
Canon: CW910
MasterCAM



© 2017 Internet Business Systems, Inc.
25 North 14th Steet, Suite 710, San Jose, CA 95112
+1 (408) 882-6554 — Contact Us
ShareCG™ is a trademark of Internet Business Systems, Inc.

Report a Bug Report Abuse Make a Suggestion About Privacy Policy Contact Us User Agreement Advertise