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 CG Guy
David Heller
David Heller
Editorial and site information posted from the ShareCG Team

Hey Artists! Please think about your usage rights!

 
January 5th, 2012 by David Heller

To sharecg.com artists:

By John Calder (iafilm)

I am here as an emerging film-maker looking for content for my animated films to enter into film festival competitions. This should be a win-win collaboration for us but I am running into problems with usage rights. Some requests of you:

In any copyright statement you write, BE CONSISTENT with the sharecg.com usage rights statement that you have selected.  eg if you select “Limited Use With Credits” then do NOT state “Non-commercial use only” inside your zip or in your descriptive text.

If you feel protective of your work then say so.  Select the STRICT options of “All Rights Reserved” or “Non-commercial use only”.  I prefer and suggest that you all go with “Non Commercial use only” AND in your statement name your price for commercial clearance.  Personally I select artwork from sharecg.com because it is good rather than free and I WANT to pay you for it upfront because it gives me a better sense of security of usage permission.  Speaking for film-makers in general, especially my student film-makers, we do not want your little prop in the background of one scene lurking as a copyright bomb to spoil future opportunities.  These movies have something like a 1 in 3000 chance of getting money-earning opportunities  eg through winning a film festival award and even then would be way below turning a profit.  But we want to know your upgrade path in case the magic day should come.

BE CONTACTABLE.  If your email address is getting old and forgotten then put a redirection on it.   Again that is why naming your price is important.  We can go ahead knowing what will happen about clearance when we contact you.

BE REASONABLE about movie credits.  Short films need to have short credits and typically that would be one line of your name or username under a heading like “Additional Artwork”.  I can sing your praises in more detail on my “making of” website pages.

BE CLEAR about movie credits.  Some artists are protective about identity and want me to publish only their username.  Others want to see their real name up in lights.  Others want a pseudonym.  Which one are you?  Tell me!

DO NOT EXPECT a copy of the movie immediately.  We cannot risk leakage onto the public internet because that would disqualify us from film festival competitions.  I will try to give contributors as much as I safely can eg the shot where your coffee cup or whatever appears, but you may need to wait like a year for a full DVD or download.

I know via contacts with the game and film industry that producers often insist on creating all artwork from scratch or their own controlled sources.  They ban their contractors and interns from using sources like sharecg.com.  I used to laugh at this and think that websites like this are a good idea.  Now after some bad experiences I can start to see their point.  It is a fact that commercial and emerging producers are avoiding this website and its artists which denies opportunities for the artists here.  You all need better copyright clearance management to get acceptance and hitch a ride forward on any film festival success or indie co-op success.

Sharecg.com can take note as well.  I suggest that it needs an e-commerce facility to take payments for upgrading non-commercial use to commercial licenses.  That would help with the difficult-to-contact-artist problem.

Independent Alternative Film-makers (iafilm)

http://www.youtube.com/iafilm

http://studios.amazon.com/movies/8758

http://www.iafilm.co.nz


 

Get Work’n – JOBS on SCG

 
December 5th, 2011 by David Heller

Where Your Gallery is Your Resume

We’ve just integrated  new  Job posting and finding capabillity into ShareCG that’s FREE, easy to use and destined to deliver great results. We built it to bring talent seekers and SCG’s great talent together.

Looking for Talent?

If you’re looking for super-creative talent then you’ve come to the right place.  ShareCG has more than 200,000 active registered members with skill sets ranging from CG art, animation, 3D modeling, texture production, and more.  We’ve made posting your job quick and easy, and your job posting is presented in the home page Jobs listing, in the Jobs section, and in your Gallery.

To post a job simply go to your account, click the ‘add new upload’ tab then click the ‘job posting’ button and enter your job requisition.You can add graphics, special formating, and embed video into your posting to make it stand out.  Also remember to fully describe and present your business in your Gallery and Portfolio so job seekers can learn more about you before they apply.

Once your job has been filled please Suspend its listing from within your Account’s ‘uploads.’ (We will  soon be adding a feature that will automatically suspend your job post after 30 days, and you’ll be able to re-publish it with one-click if needed.)

Looking for Work?

To apply for a job just click a job’s short description from the Jobs listings and enter a letter or resume, attach any material that you feel will help your effort, and click ‘Apply for This Job.’  You can also visit the job poster’s SCG gallery and website to learn more. (At times you might also be sent directly to the Job Poster’s web application.)

You’ll also be able to FOLLOW job posters to receive email notification on the day they post a job!

This is a Beta Release

If you have any suggestions, or if you uncover any bugs, we’d definately like to know.  Your input is very valuable to us, and we do listen!  Please use the ‘Report a Bug’ and ‘Make a Suggestion’ links at the bottom of this page to communicate with us.

 

The ShareCG Team

The Tinkerbox iPad App from Autodesk Rocks!

 
November 16th, 2011 by David Heller

I downloaded Tinkerbox to my iPad last night and was so engaged that I didn’t get to sleep until after 2AM.  Tinkerbox is not only fun, but helps improve the spatial, logical and creative sides of your brain.
Read the rest of this entry »

 
MasterCAM



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