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Star Search Art Challenge Suspended

Sunday, July 28th, 2013

We have suspended this Challenge and hope to re-initiate it once the following is resolved:

We received 5 entrants.  But, NONE of the people  who entered followed any of the Challenge’s rules or guidelines.  They ALL simply pushed over one work of their existing art from the site, and none of it has anything to do with this Challenge.  It’s as if no one actually read the Challenge document.

We launched this Challenge as a serious way to have CG artists enter serious and well documented work and we spent months putting together the SCG Evaluation Board, made up of high-level industry professionals to judge the work so the entrants could be evaluated and recognized in the film/animation industry.    We spent time and good will arranging for some extremely nice prizes (Cinema 4D Pro, Digital Tutors, and Keyshot).

We also contacted many PR people from the studios and arranged to send them the best works targeted at their studio.  These actions would have given participants a good chance of being seen in the industry and could very well have helped propel their career.

It seems that we did all this work for nothing and I am disappointed to say the least.

We’re retrenching and rethinking this, and if we can arrive at a Challenge that our audience is willing to take seriously we’ll start again.

Please send me any and all comments and ideas.  We want this to work out and are searching for an answer.

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Animation studios are on the lookout for hot and out-of the-box talent and here’s your chance to impress our judges and get noticed by the film industry’s major players.

Even if you don’t win the top prizes, this challenge is being judged by some of the most respected professionals in the industry who will grade all entries and award Hollywood type stars certifying that your work meets studio quality. That’s sure to put stars in your eyes and a feather in your cap. The judges will be looking for a blend of technical skill, creativity and wow factor.

Meet the Judges – All members of the ShareCG CG Evaluation Board.

Prizes include Cinema 4D Pro from MAXON, a one year subscription to Digital Tutors training, and a full Luxion KeyShot render license.  Learn all about this exciting challenge and present your work to the world.

The ShareCG CG Evaluation Board

Sunday, July 14th, 2013

 

With more than 100 years of combined professional experience in CG art, animation and VFX the six members of ShareCG’s CG Evaluation Board judge Challenges and award Stars to ShareCG member’s work they feel meets studio quality standards.


Andres Martinez is an entrepreneur and Board member of the Visual Effects Society.  Andres is currently managing a very talented team of VFX artists and supervising commercial, feature and indie projects. He also collaborates with other studios to deliver VFX projects under tight deadlines while maintaining top quality standards.

Andres has years of experience in set supervision, Photography, Mattepainting, Hard surface modeling, Lighting and Compositing, and has hands-on experience in planning, creating, rendering and compositing photorealistic environments.

His work has been featured in more than thirty films including Mission Impossible II, Superman 3, The Matrix Revolutions, and Matrix Reloaded among other block busters.

Learn more about Ethan by visiting his LinkedIn profile.


Carlos Koch is an entrepreneur with more than 15 years of animation, VFX, multimedia content creation and video gaming experience.  He founded Technotrend and Meebox primarily focused on hardware solutions for the media and entertainment industries.

Ethan Summersis an Emmy award winning artist with over twenty years experience in Visual Effects and with an equal amount of time working in the fine arts.With expertise in many facets of production, he has worked in feature film, television and scientific visualization with specialties in Digital Environment Creation, Art Direction and Workflow Development.

Ethan maintains an independent studio in Guanajuato, Mexico and has a collaborative partnership with xRez studios in Los Angeles, California.

He has worked with many clients including Pixomondo, Stargate Studios, Prime Focus Films, Sony, NASA, Sundance Films, Shilo, Mattel, Microsoft, Electronic Arts, Hewlett Packard, Disney, Viacom Interactive, Hasbro, Coca Cola and IBM. He has international work experience in Mexico, Singapore, Japan and the USA and has been published in many industry periodicals.

When time allows he likes to create sculpted art cars and work in abstract painting and photography. He is also trying ot learn to ride the unicycle which he has not quite have mastered yet.

Learn more about Ethan by visiting his LinkedIn profile.


Kathleen Maher is Senior Analyst at Jon Peddie Research  (JPR), a market research company. She has authored reports for JPR including the Digital Content Creation report, CAD 2012.Ms. Maher has experience in digital content creation.

Ms. Maher has also held editorial positions in the high tech field including Editor in Chief of Cadence, an AutoCAD magazine, and Consulting Editor for startups 3D Design Magazine and Interactivity.

She is a contributing editor for Computer Graphics World. Currently, she is updating reports for the CAD and DCC industries.

Learn more about Kathleen by visiting her  LinkedIn profile


Rodney Costa – Visual Effects is at the core of Rodney’s career, and today he is a proud and honored member of the VFX Society.In January 2009 Rodney founded and worked as CEO of Virtue Vfx in Guadalajara, Mexico providing visual Fx, Color grading and Stereoscopic solutions. During its first year of operations Virtue Vfx did more than ten TV commercials and provided finishing and color grading services for three feature films.

Before founding Virtue Vfx he worked as a 3D Artist and VFX Supervisor at Tribbo Post, one of Brazil’s top five studios. (www.tribbo.com.br)

Rodney’s experience is not limited to VFX work. In the past he created Netmogi ISP.  Netmogi ISP grew to serve more than 17,000 clients using dialup and wireless connections before being sold to Com.Domínio backed by investors J.B Morgan and Votorantin.

Rodney also worked as Executive Art and Production Director guiding more than 65 professionals doing dvd production, live TV shows and video clips for International broadcast television companies Novo Tempo and Nuevo Tiempo International.

Rodney Costa has other special gifts and is also hands-on in many art forms.   He is a self taught surrealistic oil painter and music composer who plays more than ten different musical instruments.  Music gave Rodney a unique point of view of the CG industry that allowed him to share his experiences and collaborate with other professionals in these works:

  • Character Rigging in Maya III with Todd Widup
  • Scripting in Maya – MELscript and Python by Todd Widup
  • Siggraph Full Conference
  • Allan McKay’s Hollywood VFX for Live Action Integration
  • FxPHD – Camera Tech
  • FxPHD – Feature Films VFX Supervison
  • FxPHD – Camera Tech and Colour Science

To learn more about Rodney and his accomplishments, please visit his website and his  LinkedIn profile.

 


Sebastiano D’Aprile is an Italian CG artist based in Los Angeles, California.

He started his professional career in Italy, while still studying multimedia and arts at the University of Turin, working for clients in the automotive industry including Maserati and Fiat Abarth.

He moved to sunny LA after being awarded a prestigious scholarship, which supported further education at the Gnomon School of Visual Effects.

Sebastiano now works as VFX Supervisor, CG Generalist and Character TD for films and commercials.

He is also a photographer and motorcyclist. 🙂

See Sebastiano’s full resume here.

SIGGRAPH 2013 : Computer Animation Festival Preview Trailer

Friday, July 12th, 2013

SIGGRAPH’s Computer Animation Festival celebrates its 40th year as the world’s leading festival of the most innovative and accomplished computer graphics. An internationally recognized jury receives hundreds of submissions and presents outstanding achievements through four different programs running over four-days. SIGGRAPH 2013 brings together thousands of computer graphics professionals, 21-25 July 2013, Anaheim, California, USA. Learn more at http://www.siggraph.org/s2013.

embedded by Embedded Video

YouTube Direkt

 



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