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Introduction to Algorithms, 3rd Edition
by Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, Clifford Stein, Published 07/2009
Computer Systems: A Programmer's Perspective (2nd Edition)
by Randal E. Bryant, David R. O'Hallaron, Published 02/2010
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3 (8th Edition)
by Dave Shreiner, Graham Sellers, John M. Kessenich, Bill M. Licea-Kane, Published 03/2013
Timing for Animation
by John Halas, Harold Whitaker, Published 09/2009
Fundamentals of Computer Graphics
by Peter Shirley, Michael Ashikhmin, Steve Marschner, Published 07/2009
Digital Art, 2nd (World of Art)
by Christiane Paul, Published 10/2008
Digital Modeling
by William Vaughan, Published 01/2012
Physically Based Rendering, Second Edition: From Theory To Implementation
by Matt Pharr, Greg Humphreys, Published 07/2010
The Art of 3D Computer Animation and Effects
by Isaac Kerlow, Published 04/2009
Computer Graphics Using OpenGL (3rd Edition)
by Francis S Hill Jr., Stephen M Kelley, Published 12/2006
ABC3D
by Marion Bataille, Published 10/2008
Computer Graphics with Open GL (4th Edition)
by Donald D. Hearn, M. Pauline Baker, Warren Carithers, Published 11/2010
MicroStation Update XM Edition
by Inc. The Envision Group, Published 11/2008
Computer Graphics: Principles and Practice (3rd Edition)
by John F. Hughes, Andries van Dam, Morgan McGuire, David F. Sklar, James D. Foley, Steven K. Feiner, Kurt Akeley, Published 07/2013
Introducing Character Animation with Blender
by Tony Mullen, Published 04/2011
OpenGL: A Primer (3rd Edition)
by Edward Angel, Published 05/2007
Computer Graphics with OpenGL (3rd Edition)
by Donald D. Hearn, M. Pauline Baker, Published 09/2003
Pixel Art for Game Developers
by Daniel Silber, Published 08/2015
ZBrush Digital Sculpting Human Anatomy
by Scott Spencer, Published 01/2010
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1 (7th Edition)
by Dave Shreiner, Bill The Khronos OpenGL ARB Working Group, Published 07/2009
Introduction to Computer Graphics - Design Professional
by Daniel Bouweraerts, Published 12/2004
OpenGL SuperBible: Comprehensive Tutorial and Reference (6th Edition)
by Graham Sellers, Richard S Wright Jr., Nicholas Haemel, Published 07/2013
Digital Lighting and Rendering (2nd Edition)
by Jeremy Birn, Published 05/2006
Introducing Character Animation with Blender
by Tony Mullen, Published 02/2007
Google SketchUp 7 For Dummies
by Aidan Chopra, Published 03/2009
Posers, Fakers, and Wannabes: Unmasking the Real You (TH1NK)
by Brennan Manning, Published 07/2003
Graphic Design Solutions (Design Concepts)
by Robin Landa, Published 04/2005
Inside Rhinoceros 4
by Ron K.C. Cheng, Published 09/2007
Understanding 3D Animation Using Maya
by John Edgar Park, Published 12/2004
Digital Texturing and Painting
by Owen Demers, Published 08/2001
Bold Visions: A Digital Painting Bible
by Gary Tonge, Published 07/2008
OpenGL SuperBible: Comprehensive Tutorial and Reference (4th Edition)
by Richard S. Wright,Benjamin Lipchak,Nicholas Haemel, Published 06/2007
Essential Lightwave V9: The Fastest And Easiest Way To Master Lightwave 3D
by Steve Warner, Kevin Phillips, Timothy Albee, Published 06/2007
Launching the Imagination 3D
by Mary Stewart, Published 11/2007
The Art of Maya: An Introduction to 3D Computer Graphics
by Autodesk Maya Press, Published 04/2007
Fluid Simulation for Computer Graphics, Second Edition
by Robert Bridson, Published 10/2015
Launching the Imagination 2D
by Mary Stewart, Published 11/2007
3D Game Animation For Dummies
by Kelly L. Murdock, Published 06/2005
OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL(R), Version 2.1 (6th Edition)
by OpenGL Architecture Review Board, Dave Shreiner, Mason Woo, Jackie Neider, Tom Davis, Published 08/2007
MicroStation V8i Training Manual 3D Level 3
by Peter A. Mann, Published 06/2014
ZBrush Character Creation: Advanced Digital Sculpting
by Scott Spencer, Published 06/2008
The Art of Stop-Motion Animation
by Ken A. Priebe, Published 07/2006
3ds Max 2010 Bible
by Kelly L. Murdock, Published 08/2009
Lightwave 3D 8: 1001 Tips And Tricks
by , Published 10/2004
Cinema 4D R10 Handbook (Graphics Series)
by Anson Call, Published 05/2007
Beginning OpenGL Game Programming
by Dave Astle, Kevin Hawkins, Published 03/2004
Learning Autodesk Maya 8|Foundation +DVD
by Autodesk Maya Press, Published 08/2006
Vue 7: Beyond the Basics
by Richard H. Schrand, Published 05/2009
Poly-Modeling with 3ds Max: Thinking Outside of the Box
by Todd Daniele, Published 10/2008
Advanced Maya Texturing and Lighting
by Lee Lanier, Published 08/2008
Cinema 4D 9/9.1 Handbook (Charles River Media Graphics)
by Adam Watkins, Anson Call, Published 03/2005
Stop Staring: Facial Modeling and Animation Done Right
by Jason Osipa, Published 05/2007
Secrets of Figure Creation with Poser 5
by B L Render, Published 06/2003
Mastering Blender
by Tony Mullen, Published 04/2009
Blender For Dummies
by Jason van Gumster, Published 02/2009
Digital Art Masters: Vol 4
by 3dtotal.Com, Published 07/2009
Poser 8 Revealed: The Official Guide
by Kelly L. Murdock, Published 10/2009

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