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Introduction to Algorithms, 3rd Edition Introduction to Algorithms, 3rd Edition
by Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, Clifford Stein, Published 07/2009
Posers, Fakers, and Wannabes: Unmasking the Real You (TH1NK) Posers, Fakers, and Wannabes: Unmasking the Real You (TH1NK)
by Brennan Manning, Published 07/2003
Computer Systems: A Programmer's Perspective (2nd Edition) Computer Systems: A Programmer's Perspective (2nd Edition)
by Randal E. Bryant, David R. O'Hallaron, Published 02/2010
MicroStation Update XM Edition MicroStation Update XM Edition
by Inc. The Envision Group, Published 11/2008
Digital Texturing and Painting Digital Texturing and Painting
by Owen Demers, Published 08/2001
OpenGL SuperBible: Comprehensive Tutorial and Reference (6th Edition) OpenGL SuperBible: Comprehensive Tutorial and Reference (6th Edition)
by Graham Sellers, Richard S Wright Jr., Nicholas Haemel, Published 07/2013
Digital Modeling Digital Modeling
by William Vaughan, Published 01/2012
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3 (8th Edition) OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3 (8th Edition)
by Dave Shreiner, Graham Sellers, John M. Kessenich, Bill Licea-Kane, Published 03/2013
Digital Lighting and Rendering (2nd Edition) Digital Lighting and Rendering (2nd Edition)
by Jeremy Birn, Published 05/2006
ABC3D ABC3D
by Marion Bataille, Published 10/2008
Computer Graphics: Principles and Practice (3rd Edition) Computer Graphics: Principles and Practice (3rd Edition)
by John F. Hughes, Andries van Dam, Morgan McGuire, David F. Sklar, James D. Foley, Steven K. Feiner, Kurt Akeley, Published 07/2013
The Art of Maya: An Introduction to 3D Computer Graphics The Art of Maya: An Introduction to 3D Computer Graphics
by Autodesk Maya Press, Published 04/2007
Timing for Animation Timing for Animation
by John Halas, Harold Whitaker, Published 09/2009
Bold Visions: A Digital Painting Bible Bold Visions: A Digital Painting Bible
by Gary Tonge, Published 07/2008
Physically Based Rendering, Second Edition: From Theory To Implementation Physically Based Rendering, Second Edition: From Theory To Implementation
by Matt Pharr, Greg Humphreys, Published 07/2010
Introducing Character Animation with Blender Introducing Character Animation with Blender
by Tony Mullen, Published 04/2011
Mastering Blender Mastering Blender
by Tony Mullen, Published 04/2009
Computer Graphics with Open GL (4th Edition) Computer Graphics with Open GL (4th Edition)
by Donald D. Hearn, M. Pauline Baker, Warren Carithers, Published 11/2010
Digital Art, 2nd (World of Art) Digital Art, 2nd (World of Art)
by Christiane Paul, Published 10/2008
Graphic Design Solutions (Design Concepts) Graphic Design Solutions (Design Concepts)
by Robin Landa, Published 04/2005
ZBrush Digital Sculpting Human Anatomy ZBrush Digital Sculpting Human Anatomy
by Scott Spencer, Published 01/2010
Pixel Art for Game Developers Pixel Art for Game Developers
by Daniel Silber, Published 08/2015
Vue 7: Beyond the Basics Vue 7: Beyond the Basics
by Richard H. Schrand, Published 05/2009
Fundamentals of Computer Graphics Fundamentals of Computer Graphics
by Peter Shirley, Michael Ashikhmin, Steve Marschner, Published 07/2009
The Art of 3D Computer Animation and Effects The Art of 3D Computer Animation and Effects
by Isaac Kerlow, Published 04/2009
Advanced Maya Texturing and Lighting Advanced Maya Texturing and Lighting
by Lee Lanier, Published 08/2008
OpenGL: A Primer (3rd Edition) OpenGL: A Primer (3rd Edition)
by Edward Angel, Published 05/2007
Vue 7: From the Ground Up: The Official Guide Vue 7: From the Ground Up: The Official Guide
by Ami Chopine, Vladimir Chopine, Published 04/2009
Launching the Imagination 3D Launching the Imagination 3D
by Mary Stewart, Published 11/2007
Fluid Simulation for Computer Graphics, Second Edition Fluid Simulation for Computer Graphics, Second Edition
by Robert Bridson, Published 09/2015
Computer Graphics with OpenGL (3rd Edition) Computer Graphics with OpenGL (3rd Edition)
by Donald D. Hearn, M. Pauline Baker, Published 09/2003
Computer Graphics Using OpenGL (3rd Edition) Computer Graphics Using OpenGL (3rd Edition)
by Francis S Hill Jr., Stephen M Kelley, Published 12/2006
Introducing ZBrush Introducing ZBrush
by Eric Keller, Published 05/2008
3D Game Animation For Dummies 3D Game Animation For Dummies
by Kelly L. Murdock, Published 06/2005
Launching the Imagination 2D Launching the Imagination 2D
by Mary Stewart, Published 11/2007
Understanding 3D Animation Using Maya Understanding 3D Animation Using Maya
by John Edgar Park, Published 12/2004
Poser 8 Revealed: The Official Guide Poser 8 Revealed: The Official Guide
by Kelly L. Murdock, Published 10/2009
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1 (7th Edition) OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1 (7th Edition)
by Dave Shreiner, Bill The Khronos OpenGL ARB Working Group, Published 07/2009
Cinema 4D R10 Handbook (Graphics Series) Cinema 4D R10 Handbook (Graphics Series)
by Anson Call, Published 05/2007
Beginning DirectX 9 (Game Development Series) Beginning DirectX 9 (Game Development Series)
by Wendy Jones, Published 04/2004
Essential Lightwave V9: The Fastest And Easiest Way To Master Lightwave 3D Essential Lightwave V9: The Fastest And Easiest Way To Master Lightwave 3D
by Steve Warner, Kevin Phillips, Timothy Albee, Published 06/2007
How to Cheat in 3ds Max 2010: Get Spectacular Results Fast How to Cheat in 3ds Max 2010: Get Spectacular Results Fast
by Michele Bousquet, Published 08/2009
Blender For Dummies Blender For Dummies
by Jason van Gumster, Published 02/2009
OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL(R), Version 2.1 (6th Edition) OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL(R), Version 2.1 (6th Edition)
by OpenGL Architecture Review Board, Dave Shreiner, Mason Woo, Jackie Neider, Tom Davis, Published 08/2007
Poly-Modeling with 3ds Max: Thinking Outside of the Box Poly-Modeling with 3ds Max: Thinking Outside of the Box
by Todd Daniele, Published 10/2008
Google SketchUp 7 For Dummies Google SketchUp 7 For Dummies
by Aidan Chopra, Published 03/2009
Inside Rhinoceros 4 Inside Rhinoceros 4
by Ron K.C. Cheng, Published 09/2007
Digital Art Masters: Vol 4 Digital Art Masters: Vol 4
by 3dtotal.Com, Published 07/2009
Introducing 3ds Max 9: 3D for Beginners Introducing 3ds Max 9: 3D for Beginners
by Dariush Derakhshani, Randi L. Derakhshani, Published 04/2007
3ds Max 2010 Bible 3ds Max 2010 Bible
by Kelly L. Murdock, Published 08/2009
Stop Staring: Facial Modeling and Animation Done Right Stop Staring: Facial Modeling and Animation Done Right
by Jason Osipa, Published 05/2007
Introducing Character Animation with Blender Introducing Character Animation with Blender
by Tony Mullen, Published 02/2007
ZBrush Character Creation: Advanced Digital Sculpting ZBrush Character Creation: Advanced Digital Sculpting
by Scott Spencer, Published 06/2008
The Art of Stop-Motion Animation The Art of Stop-Motion Animation
by Ken A. Priebe, Published 07/2006
Maya Professional Tips and Techniques Maya Professional Tips and Techniques
by Lee Lanier, Published 03/2007
3-D Human Modeling and Animation, Third Edition 3-D Human Modeling and Animation, Third Edition
by Peter Ratner, Published 05/2009
Rendering with mental ray and 3ds Max (Autodesk Media and Entertainment Techniques) Rendering with mental ray and 3ds Max (Autodesk Media and Entertainment Techniques)
by Joep van der Steen, Ted Boardman, Published 10/2009
MicroStation V8i Training Manual 3D Level 3 MicroStation V8i Training Manual 3D Level 3
by Peter A. Mann, Published 06/2014

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